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Lucario---

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Lucario--- Empty Lucario---

Post  kynelius Wed Aug 13, 2008 4:58 pm

Discuss everything Lucario.

kynelius

Number of posts : 60
Age : 34
Registration date : 2008-08-13

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Lucario--- Empty Re: Lucario---

Post  kynelius Thu Aug 14, 2008 4:07 pm

lucarios fsmash deals more damage at the very end of the aura. his ability(the part with the damage increases with your damage) caps around 180%. fair can juggle your opponents well and nair or dair can kill them after juggling. usmash has a very longlasting hitbox, you cant sidestep it, you need to roll out of the way. if you are charging or have a full charged aura sphere, and kirby uses his final smash, you lose it. someone may need to correct me on this exact situation.
if you are hit, dont air dodge to help your momentum improve, use dair instead.
lucario can wall jump better than anyone, and he can wall hug. his up b can be controlled mid flight, and from his upb he can wallhug. his counter is unique in that you disappear and slide to attack, b rolling the control stick when you get hit while countering, you control which direction you slide. which is good because if you counter while recovering, your standard slide direction will send you away from the ledge, which could send you too far to recover.
by "bsticking"(setting specials to cstick) you can wavebouce with side b.
if you have a full aurasphere and are too far from the ledge to recover, hit away from the stage and release, then IMMEDIATELY hit b, you will use aura sphere away from the stage, which throws you backwards, there for sending you closer to the stage.

kynelius

Number of posts : 60
Age : 34
Registration date : 2008-08-13

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